![]() The road surface, for example, boasted some excellent textures that looked equally good both when the car was stationary and when it was racing at top speed. ![]() The layout of the circuit wasn't unlike those that you might expect to find in a Ridge Racer game, with plenty of hills and long sweeping corners, but its appearance was more realistic and detailed. The demo version of the game on display let us race one-on-one against a CPU opponent over four laps of a circuit that took a little under a minute to get around. TGS 2005: One of the longest lines at Sega's Tokyo Game Show booth today was for the anime-inspired PSP racing game Initial D: Street Stage.
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